Jul 23, 2010
Welcome to our weekly Community Q!
Once a week we flip the tables and listen to what you guys have to say . . . rather than sitting back and make you listen to us!
Community Q: When was the last time a game had you throwing the controller across the room? Why? Is there any particular game that always winds you up? Tell us all about it …
Got an idea for a future Community Q question? Drop us a line and tell us about it!
My own answer?
Mario Kart. Seriously. That game just … argh. How come whoever’s behind me always – ALWAYS gets a red shell 500 yards from the finishing line? I repeat: ARGH.
Mine would be Modern Warfare 2. Really. My language is normally quite colourful, but when I’m playing that? Just, no.
I played 5 rouds of the Medal of Honor beta ‘Team Assault’ mode last night and
I’ve probably calmed down enough to type now…hopefully.
Considering it’s a beta they still have a long way to go yet to make the
multiplayer game actually play well, which is a worry. Essentially MoH
multiplayer ‘Team Assault’ mode is just a cut down version of Battlefield Bad
Company 2, but without the redeeming/interesting features of BFBC2. The feel
of movent in the game, sound effects graphics quality etc is exactly the same
as BFBC2. The only Team Assault map ‘Kabul City Ruins’ (only one in the beta
so far) is a lot smaller (think Modern Warfare 2) the scenery can’t be
destroyed (think Modern Warfare 2) and there are no vehicles (think Modern
Warfare 2). There are killstreaks (think Modern Warfare 2), but the
killstreaks don’t appear customisable. The main problem I have with MoH is the
aiming system: it’s clunky, unresponsive and doesn’t feel accurate. When in a direct firefight with another player I think the game performs a ‘DICE’ roll to determine who wins and who loses…which can be very, VERY frustrating. Grrrr!